Priest Quarters

The Locked Rooms

The Locked Rooms

Read to Players

You push the wooden door open and — surprisingly — it swings open quietly.

Inside, an old rotting bed sits in one corner, the sheets pulled up but crumbling around the edges onto the stone floor. A wooden chest of drawers rests against the wall across from it. A single round table sits next to the door with a single chair.

The room is dark, dingy, and smells of rot.